Sandsoft Games Invests $3.25M in The Tiny Digital Factory


Sandsoft Games announces investment of $3.25m in racing game developer, The Tiny Digital Factory.

The investment in the France and Canada-based studio represents a significant addition to our portfolio and will enable the two companies to continue to trailblaze player-first mobile gaming experiences into 2023 and beyond.

Our leadership team, driven by senior games industry talent, including CEO David Fernandez Remesal, and Head of Publishing, Miikka Lindgren, will team up with The Tiny Digital Factory’s highly experienced team to expand the studio’s successful game development plans. Additionally, Sandsoft Games will publish TDF’s games in the MENA region, taking advantage of its localization and marketing capabilities to attract players from the Arabic-speaking world.

“Investment in The Tiny Digital Factory is an important step in Sandsoft’s investment vision of facilitating gaming studios on their journey to become the leaders in the mobile and web3 gaming space,” said Sandsoft Games Managing Director Abdulaziz Alajlan. “This will also contribute to Saudi Arabia’s positive impact to the global gaming industry, in alignment with the national gaming strategy and Kingdom’s Vision 2030.”

“The Tiny Digital Factory’s team has tremendous potential and we are excited to have the opportunity to help drive them forward. We’re thrilled to welcome The Tiny Digital Factory into the Sandsoft Games collective of game makers,” said Sandsoft Games CEO David Fernandez.

“It has a tremendous track record of producing world-class racing games, and is a natural partner for Sandsoft Games as we look to create a lasting legacy of innovative, mobile-first core gaming experiences. The Tiny Digital Factory also shares our philosophy for player-first web3 gaming, where any integration of blockchain needs to deliver unique value for players that can’t be achieved with existing technology. Our new alliance is an ideal match because both teams have the player and gameplay experience at the epicentre of our games.”